Defences
Appearance
Defences are the shore works that fight for a port when it is raided. They do not sail, they cannot be lost on a mission, and they fire every round a raid lasts.
Every piece costs Defence Capacity, which comes from the Watchtower. That, not resources, is what limits a shore.
What you can build
| Defence | Class | Role | Attack | Hull | Capacity | Watchtower | |
|---|---|---|---|---|---|---|---|
| Palisade | heavy | wall | 5 | 10 | 1 | 0 | |
| Cannon Battery | medium | gun, vs light | 25 | 20 | 2 | 1 | |
| Sea Wall | heavy | wall | 0 | 1,000 | 8 | 2 | |
| Heavy Cannon | heavy | gun, vs medium | 60 | 40 | 3 | 3 | |
| Harbour Chain | heavy | work | 0 | 2,000 | 12 | 4 | |
| Mortar Emplacement | light | gun, vs heavy | 150 | 50 | 4 | 5 | |
| Hot Shot Furnace | heavy | work | 0 | 250 | 14 | 6 | |
| Coastal Fortress | heavy | wall | 300 | 500 | 12 | 7 | |
| Watch Fires | heavy | work | 0 | 300 | 16 | 8 | |
| Signal Beacon | heavy | work | 0 | 300 | 20 | 9 |
Capacity by Watchtower level
| Watchtower | Defence Capacity |
|---|---|
| 1 | 16 |
| 3 | 32 |
| 5 | 48 |
| 7 | 64 |
| 9 | 80 |
| 10 | 88 |
| 12 | 112 |
| 15 | 148 |