Alliance Raids
Appearance
An alliance raid is five tiers of co-operative fight against a fixed enemy. The leader schedules one, members commit ships and contribute supplies, and the whole lot sails as one line of battle.
Every captain who takes part is paid the same base reward. What you contributed only moves the bonus on top, so a small contribution is still worth making.
Each tier can be won once a day per alliance.
The tiers
| Raid | Needs | Away for | Pays | Exclusive gear | |
|---|---|---|---|---|---|
| Pirate Haven A sprawling pirate settlement hidden in a volcanic caldera. Weakly defended but well-stocked with plunder. |
3 captains 20 ships |
15m | 25 doubloons | nothing exclusive | |
| Smuggler's Fortress A fortified island controlled by a smuggling cartel. Stone walls, concealed cannons, and fast interceptors. |
5 captains 50 ships |
20m | 50 doubloons | nothing exclusive | |
| Ghost Fleet Graveyard A cursed stretch of ocean where an ancient armada still patrols. The wreckage holds untold treasure. |
8 captains 100 ships |
30m | 75 doubloons | ||
| Leviathan's Wake The lair of a legendary sea beast. Its cult of fanatical guardians maintain a fortress around the feeding grounds. |
10 captains 200 ships |
45m | 100 doubloons 10% blueprint |
||
| The Iron Citadel A floating fortress built from a thousand captured ships. The most powerful naval force in the known world. |
12 captains 500 ships |
60m | 150 doubloons 15% blueprint |
The top two tiers are where the hardest equipment in the game comes from. The Iron Citadel pays a set of blueprint plans every time.
See also Campaigns and Factions.