Jump to content

Delving (research)

From Dunmast Wiki
Delving
Guild3
Max9

Delving is a research line.

Each level makes your captain stronger underground, carries more out of a cave and opens the deeper ones.

Needs

Navigator's Guild 3. Runs to level 9.

This line runs on a slower clock than the rest, so every level takes 2 times as long.

Cost by level

Level Cost Time Opens
1 150 100 100 3 10 min
2 300 200 200 8 25 min Smugglers' Caves
3 600 400 400 16 1.0 hours
4 1,200 800 800 20 4 2.6 hours Caverns
5 2,400 1,600 1,600 25 10 6.5 hours
6 4,800 3,200 3,200 30 20 6 4 16 hours Deep Caverns
7 9,600 6,400 6,400 35 12 8 6 41 hours Undercrofts, in the deep water
8 19,200 12,800 12,800 40 15 24 17 12 4.2 days Lost Workings
9 38,400 25,600 25,600 50 30 40 28 20 11 days The Abyss