Jump to content

Navigator's Guild

From Dunmast Wiki
Navigator's Guild

Navigator's Guild is a building.

Enables research. Higher levels allow more advanced technologies.

Cost by level

Times are for a port with no Warehouse; a Warehouse takes a share off every one of them.

Level Cost Time Gives Opens
1 200 400 200 3 min 1 research at once Navigation
Gunnery
Seamanship
Cartography
Logistics
2 400 800 400 6 min 1 research at once Hull Plating
Sail Design
Leadership
3 800 1,600 800 16 min 1 research at once Shipcraft
Fortification
Colonisation
Admiralty
Hauling
Trawling
Fisheries
Salvage
Delving
Shipbreaking
4 1,600 3,200 1,600 39 min 1 research at once
5 3,200 6,400 3,200 1.6 hours 2 research at once Academy
6 6,400 12,800 6,400 2 4.1 hours 2 research at once
7 12,800 25,600 12,800 3 10 hours 2 research at once
8 25,600 51,200 25,600 4 26 hours 2 research at once
9 51,200 102,400 51,200 5 2.7 days 2 research at once
10 102,400 204,800 102,400 6 6.7 days 3 research at once
11 204,800 409,600 204,800 4 17 days 3 research at once
12 409,600 819,200 409,600 8 42 days 3 research at once
13 819,200 1,638,400 819,200 16 104 days 3 research at once
14 1,638,400 3,276,800 1,638,400 32 261 days 3 research at once
15 3,276,800 6,553,600 3,276,800 64 653 days 3 research at once