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Harbour Defence

From Dunmast Wiki
Harbour Defence
FactionIronwright Guild
Riskmedium
Duration4h

Harbour Defence A merchant harbour is under pirate siege. Send a fleet with enough firepower to break the blockade.

Taken from a questgiver in a town. Each kind of quest can be run once a day.

At a glance

Faction Ironwright Guild (+15 reputation)
Away for 4h
Risk medium (about 15% to lose a hull, less the further your fleet is over the minimum)

Needs

Shipyard 4
Trusted with the Ironwright Guild
300 fleet attack

Pays

200 Gold
500 Iron
300 Timber

May also turn up

About 20% of the time, one of: